Asteroids¶
Minimal Asteroids clone built on mini-arcade-core with the pygame backend.
What it validates¶
Pygame backend integration in a full game
Scene discovery and menu/game scene transitions
Shape-heavy rendering with declarative queued render composition
System bundles plus bounded spawn-id domains
Wave spawn specs plus extracted bootstrap/pipeline builders
Ship movement, projectiles, and arcade-style loop structure
Run¶
From repo root:
python -m mini_arcade.main run --game asteroids
Alternative (inside games/asteroids):
python manage.py
Controls¶
Left/Right: rotate shipUp: thrustSpace: fireEsc: pause
Implementation map¶
Bootstrap:
games/asteroids/manage.pygames/asteroids/src/asteroids/app.py
Settings profile:
games/asteroids/settings/settings.yml
Scene package:
games/asteroids/src/asteroids/scenes/
Good files to study:
games/asteroids/src/asteroids/scenes/asteroids/scene.pygames/asteroids/src/asteroids/scenes/asteroids/bootstrap.pygames/asteroids/src/asteroids/scenes/asteroids/pipeline.pygames/asteroids/src/asteroids/scenes/asteroids/spawn.pygames/asteroids/src/asteroids/scenes/asteroids/models.pygames/asteroids/src/asteroids/scenes/asteroids/systems/__init__.py