mini_arcade_core.engine.game_config¶
Game configuration classes.
Classes¶
Configuration for post-processing effects. |
|
Configuration options for the Game. |
Module Contents¶
- class mini_arcade_core.engine.game_config.PostFXConfig[source]¶
Configuration for post-processing effects.
- Variables:
- enabled: bool = True¶
- active: list[str] = []¶
- class mini_arcade_core.engine.game_config.GameConfig[source]¶
Configuration options for the Game.
- Variables:
(str) (initial_scene) – Identifier of the initial scene to load.
(int) (fps) – Target frames per second.
None) (backend (Backend |) – Optional Backend instance to use for rendering and input.
int]) (virtual_resolution (tuple[int,) – Virtual render resolution.
(PostFXConfig) (postfx) – Configuration for post-processing effects.
- initial_scene: str = 'main'¶
- fps: int = 60¶
- backend: mini_arcade_core.backend.Backend | None = None¶
- virtual_resolution: tuple[int, int] = (800, 600)¶
- postfx: PostFXConfig¶
- enable_profiler: bool = False¶