mini_arcade.modules.system_lab.commands

CLI command for listing or running isolated system lab cases.

Classes

SystemLabCommand

Base class for all commands.

Module Contents

class mini_arcade.modules.system_lab.commands.SystemLabCommand[source]

Bases: mini_arcade.cli.base_command.BaseCommand

Base class for all commands.

Registration is done via the implementation decorator:

@CommandRegistry.implementation(“build”) class Build(BaseCommand): …

or:

from .command_registry import CommandRegistry @CommandRegistry.implementation(“build”) class Build(BaseCommand): …

Subclasses should implement the execute(…) method as the main entrypoint.

Variables:
  • name – Optional[str]: Command name (for registry); defaults to class name lowercased.

  • aliases – Tuple[str, …]: Optional command aliases.

  • summary – Optional[str]: Short description of the command.

  • epilog – Optional[str]: Additional help text for the command.

  • args – Optional[List[ArgumentType]]: List of command arguments.

  • abstract – bool: If True, the command is not registered (base class for shared logic); defaults to False.

  • processor – Optional[BaseCommandProcessor]: The processor associated with this command.

name = 'system-lab'
aliases = ('run-system',)
args
__doc__ = Multiline-String
Show Value
"""
    List or run isolated system lab cases.

    Usage:
        mini-arcade system-lab --module my_game.debug.system_lab --list
        mini-arcade system-lab --module my_game.debug.system_lab --case ship_move --steps 3
        mini-arcade system-lab --module my_game.debug.system_lab --visual --backend native
    """
validate(**kwargs)[source]

Optional argument validation hook.