mini_arcade_core.scenes.debug_overlay

Built-in debug overlay scene.

Classes

DebugOverlayScene

Built-in debug overlay whose contents are driven by gameplay settings.

Module Contents

class mini_arcade_core.scenes.debug_overlay.DebugOverlayScene(ctx: mini_arcade_core.runtime.context.RuntimeContext)

Bases: mini_arcade_core.scenes.sim_scene.SimScene

Built-in debug overlay whose contents are driven by gameplay settings.

tick(input_frame: mini_arcade_core.runtime.input_frame.InputFrame, dt: float) mini_arcade_core.engine.render.packet.RenderPacket

Advance the simulation by dt seconds, processing input_frame.

Parameters:
  • input_frame (InputFrame) – Current input frame.

  • dt (float) – Delta time since last tick.