mini_arcade_core.engine.render.passes.ui¶
UI render pass implementation.
Classes¶
UI Render Pass. |
Module Contents¶
- class mini_arcade_core.engine.render.passes.ui.UIPass¶
UI Render Pass. This pass handles rendering of UI overlays.
- name: str = 'UIPass'¶
- run(backend: mini_arcade_core.backend.Backend, ctx: mini_arcade_core.engine.render.context.RenderContext, packets: list[mini_arcade_core.engine.render.frame_packet.FramePacket])¶
Run the UI render pass.